Showing posts with label 1965. Show all posts
Showing posts with label 1965. Show all posts

16 September 2019

That Famous International Note Giver, Cookie Fortune

As expected, suffering some internal backlash from the previous postings. I'm dealing with it, and don't really care to kvetch about it.

So here's a quickie post to fight back a bit, with Philo Kvetch to fill in...


Yeah, a lot of comedians had comics over the years. Surely you recognize who's playing Philo, right?

Unfortunately, nobody seems to know the creators for this, or any other tale, from his book.

that guy as Philo Kvetch back in (1965)
better credits when we talk about him later, eh?

10 July 2018

Delving Into Ditko




As mentioned before, Steve Ditko was a man of mystery, preferring his work to be known for its own merits - standing apart from the creator. His last known photograph was taken nearly 60 years ago, and he stopped talking to reporters 50 years back.

But, this doesn't meant that there's never been any interview with him. Perhaps the most substantial comes from Gary Martin in the old 1965 fanzine, Comic Fan #2. Let's take a look at some of those questions and answers from those days at the height of his Marvel period.

The artwork on this page is much more recent, of course, coming to us from after Ditko tired of dealing with the big companies and struck out into independent territory.  (Note that this is not the complete interview, though most questions are presented here. He doesn't like blue pencil, okay?)
Do you prefer inking to pencilling?
Like both, each has its own fascinating problems.
Would you prefer to draw and ink or do you prefer other people to ink your pencils?
Rather do it all myself.

What type of pen do you prefer? Do you prefer pen to a brush?
I change off from one to the other. I use different ones, depending on how I feel. I like a Hunt 102.
Does Marvel allow their artists anything in the way of supplies?
Nothing supplied.


Have you ever considered syndicating a strip?
Yes, but not seriously.

  
Do you have any personal dislikes in comics?
I have them about everything.
What is your favorite TV show?
Don’t watch TV.


How long does it take to complete a page of art?
It depends on how I feel and interest in the story and deadline.


Who originated Capt. Atom?
Someone at Charlton Press. Don’t know exactly who as I just worked out costume, etc.


Who originated Spider-man??
Stan Lee thought the name up. I did costume, web gimmick on wrist, & spider signal.
Would you enjoy continuing on him?
If nothing better comes along.


About your art, have you ever attempted painting or any other field of art?
No

Do you/did you ever draw from models?
Once, when studying. 

(Parts of this interview were included in an excellent 3-page article on Ditko appearing in this issue.)

Other than practice, practice, and practice, what other advice to ‘budding’ young artists do you offer?
Learn what is right & wrong about drawing or art. Practicing bad drawing habits is an awful waste.
Study anatomy – you should know what is under the skin and how it moves.
Study people – to see how he muscles & bones cause the various shadows, bumps & shapes – their gestures, emotions, habits – everything about them.
Study other artists – to see how they interpret anatomy, people, etc.
Everything today, whether it’s a light bulb or the English language – or a car, is the result of people building on the knowledge before us. Everyone adding something of their own.
That is why you must study –
1. The basic anatomy, composition drapery, and even story telling.
2. Then seeing how this basic anatomy, or basic drapery looks on human beings in various poses, lighting or conditions, wet clothing is different than dry.
3. And studing other artists to see how they interpret the basic anatomy composition, drapery, etc.
This does not mean you can copy what they do – but help you understand how it is done and why. To show a man laughing – means definite muscles must move, yet 10 different artists can draw 10 different pictures and all be right and not two drawings alike. Basically, yes – they’re all the same – since smiling action must conform to anatomy, but the artist’s individual approach to how to show it sets him apart.
1. Study the basics
2. She how it appears in life
3. How others interpret it
4. And from it all do it in a way that you personally feel is right or good.


To close out, i'll let Steve share a bit of wisdom that touches close to home. Here he explains why i haven't seen an advertisement for a movie in many, many years. Thankfully, the networks told me to go away when they informed me that they'd be broadcasting for stupid people and addicts only*, so they're a lot easier to avoid these days.



page art from The Mocker, 160 Page Package, Mr. A, and Strange And Stanger - possibly among others. (I failed to make my proper notations while so perturbed over the recent losses)

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*(No, seriously - i'm not merely being facetious. Back in the 90s when it was getting started, i contacted several networks over the new practice of placing "bugs" on the screen. (Bug is the industry term for that little logo, so they know) I was informed that this was for the benefit of their viewers. I was told that their viewers were too stupid to find the channel without help, and so  - the bugs. Visually distracting? Who cares - it's just tv crap! Nothing worth a damn. And like small dogs marking expensive carpets with their piss stains, they can't see they're destroying it by marking it as theirs. So, while i may watch a number of shows, i watch no broadcasts, having no use for the networks who have nothing but contempt for both their shows and their viewers. I won't even go into the stupidity of erecting barriers to immersive entertainment as a reaction to losing market share to more immersive entertainment forms. They can dick-wave all they want, but i'm not interested in sadly rotting meats.) 
(Gee - no wonder why i'm so enamored with Ditko, hm?)

25 March 2018

Groovy Grass

Okay. I promised more Grass Green and those early fanzine parody strips, and Sunday Funnies seems like a fair place to drop them. Seeing Roy Thomas's  Bestest League Of America comics inspired Grass and ignited his passion for comics.
So, only 3 issues after Bestest League wrapped up in Alter Ego, Da Frantic Four* appeared -


Not long after, over at Komix Illustrated...


It didn't stop after Grass turned pro, either. He got to draw his version of the Bestest League of America and have a Marvelous time, too, for Go-Go Comics -


Damn shame we lost Green just as the world was beginning to rediscover him in this century.

art by Grass Green from Alter Ego #6, Komix Ilustrated #13, and Go-Go Comics #6 (1963, 1965, 1967)


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*(Da Frantic Four was actually inspired by The Frantic Four, a single panel toon by Ronn Foss that ran in The Comicollector #8:

 )

01 March 2018

The REAL Lobo

In the final month of 1965, Dell published a unique title - Lobo. The creation of artist Tony Tallarico and scripted by D.J. Arneson, Lobo was a classic "Man With No Name" character - a U.S. Civil War veteran tired of the killing and simply seeking peace. It's a archetypal role that served well for a lot of comics and movies over the years, and Lobo beat many of them to it.


The duo took the character to Dell's editor-in-chief, Helen Meyer - she loved the concept and put the book into production. In December, the first issue shipped out.

Lobo's tale opens as the Civil War closes...


 Lobo establishes himself as both true to his desire for peace and a man with nothing to prove as he avoids one saloon fight, and simply walks away when another breaks out when Ace tries to provoke him, despite being called a coward for not wanting to fight.


As expected, while he chases after Johnson the others pin the crime on him, giving the only name they know - LOBO.


Lobo finds himself "wanted for every unsolved killing and robbery this side of the Mississippi." While pondering his options, a near miss shot leads him to find the man he avoided fighting back in the bar, Red Carson. Red explains that "Ace and Smoker hung around after the killing you did and ended up robbing the bank." Lobo corrects him about the killing, and Carson explains why he was out here in the first place -


After a brief fight, Lobo captures the trio and rides them back to town...


Lobo gives the dead man a proper burial and heads back to the only place he isn't hunted, the old timer's cabin, only to find the old man on his deathbed -


Perhaps the most truly remarkable aspect of Lobo was the lack of racial stereotypes. He wasn't an escaped slave or any of the standard tropes one might expect. In fact, at no point is his race even mentioned - he is simply a man, marked only by the colour of his skin. That's a concept that seems to elude so many creators even today. And one that was far too advanced for the time...

If one was telling the story of comic books in standard comic book form,  one of the greatest super-villains of the tale would be Distribution.We've already seen how distribution killed efforts by small publishers to put out their own comics featuring black heroes. Distribution did terrible things to the industry over time - killing even Jack Kirby & Joe Simon's company, preventing them from potentially bringing about what was eventually the Marvel Age of comics. And distribution is an even bigger enemy here.

Lobo was cancelled with issue #2 for one very simple reason. Over 90% of the bundles were returned - most unopened. The dealers refused to put a title starring a black man on the stands, and readers were never given the option to buy it. So vitriolic was their reaction that the vendors often returned all the comics bundled with Lobo, crippling Dell's financial flow for that month. Tragically, a measurable portion of the population today is still driven by that fear that acknowledging different others somehow diminishes themselves.

In his second and final episode, Lobo faces off against a land baron styling himself The King -

While this exact scene may not appear in the comic, it's close enough - they do duel with a variety of medieval weapons.


Next time, we jump back to the 1940s -


pages by D.J. Arneson and Tony Tallarico for Lobo #s 1 & 2 (1965, 1966)