Rather surprisingly, the posts with material for RPG Maker MV have actually gotten repeated views. Or, perhaps not so surprising since there's a dearth of Modern Tilesets for RMMV, and most are not of the Free Community Assets variety.
Pleasantly surprisingly, there is a KOOBA Cola Facebook group/account/whatever them things are. Nice to see KOOBA is not forgotten.
Today we've got a Modern Tileset with no buildings or structures. It's all purely decorative. Half of the set is simply graffiti and wall art for decorating your city.
Why half a set?
Because i cleaned out all the game specific graffiti, the taunts to the PC, and the all with foul language beyond tits and ass. Well, i did keep one, but i changed it to read "For A Good Time, Go Love Yourself!"
For the other half, some will be a repeat from earlier sets. We've got an assortment of Business Names, Menu Boards, Drink Machines, Campus Posters, Velvet Ropes, Plaques, and a few odd bits.
Some of the graffiti images are taken from actual graffiti and contains the work of other artists. For your reference, those are keyed here in red:
Things Of Which To Be Aware:
Remember that you can stack two tiles on top of the base tile, so graffiti can be layered. You can also add a third layer by making the top layer an event. This can also be used to make the graffiti more dynamic. For example, one gang might mark it's turf with a skull symbol. Using conditional triggers, graffiti can appear or disappear as gangs gain or lose control of an area.
I also use that process to post graffiti with threats or taunts targeted to the Player Character.
Also note that in the lower right corner are 12 pin-up calendar pages. Set these as the images for 12 pages of an event that tracks time, and you've got a calendar that changes every month.
To properly use the Velvet Ropes, use the Passage (4 Dir) button on the Database/Tilesets screen and uncheck left or right on the left and right vertical rope tiles. That makes the ropes un-passable while leaving the tile space open.
And, finally - Note that beneath the KOOBA machines are 3 KOOBA posters (repeated for placement in one or two tiles, as needed). If you're like me, you like to let people be able to look at posters on the wall. These are sized at 720p, since that's the native resolution for my game -
Also note that my world uses Credits as the base currency, so the symbol has been changed. If anyone needs it at a different currency for their game, let me know.
For you KOOBA fans who don't give a dren about any of the rest of it, here's just the KOOBA tiles -
Pleasantly surprisingly, there is a KOOBA Cola Facebook group/account/whatever them things are. Nice to see KOOBA is not forgotten.
Today we've got a Modern Tileset with no buildings or structures. It's all purely decorative. Half of the set is simply graffiti and wall art for decorating your city.
Why half a set?
Because i cleaned out all the game specific graffiti, the taunts to the PC, and the all with foul language beyond tits and ass. Well, i did keep one, but i changed it to read "For A Good Time, Go Love Yourself!"
For the other half, some will be a repeat from earlier sets. We've got an assortment of Business Names, Menu Boards, Drink Machines, Campus Posters, Velvet Ropes, Plaques, and a few odd bits.
(This image, of course, links to a Transparent PNG file for RMMV) |
Some of the graffiti images are taken from actual graffiti and contains the work of other artists. For your reference, those are keyed here in red:
Things Of Which To Be Aware:
Remember that you can stack two tiles on top of the base tile, so graffiti can be layered. You can also add a third layer by making the top layer an event. This can also be used to make the graffiti more dynamic. For example, one gang might mark it's turf with a skull symbol. Using conditional triggers, graffiti can appear or disappear as gangs gain or lose control of an area.
I also use that process to post graffiti with threats or taunts targeted to the Player Character.
Also note that in the lower right corner are 12 pin-up calendar pages. Set these as the images for 12 pages of an event that tracks time, and you've got a calendar that changes every month.
To properly use the Velvet Ropes, use the Passage (4 Dir) button on the Database/Tilesets screen and uncheck left or right on the left and right vertical rope tiles. That makes the ropes un-passable while leaving the tile space open.
And, finally - Note that beneath the KOOBA machines are 3 KOOBA posters (repeated for placement in one or two tiles, as needed). If you're like me, you like to let people be able to look at posters on the wall. These are sized at 720p, since that's the native resolution for my game -
Also note that my world uses Credits as the base currency, so the symbol has been changed. If anyone needs it at a different currency for their game, let me know.
For you KOOBA fans who don't give a dren about any of the rest of it, here's just the KOOBA tiles -
tileset by -3- (2020)